[cap-talk] Communicating conspirators (Re: Second ABAC Google talk is now up)
Rob
rmeijer at xs4all.nl
Mon Jul 17 05:40:14 EDT 2006
> It seems to me that communicating conspirators is kind of like this:
> "If I told you, I would have to kill you." I can see the case where
> you might tell one of the conspirators and lock them up in Pelican
> Bay until they die, but then why tell them at all? They would
> be of no use to you locked up.
But when the conspirator is a process or an object rather than a person,
"I will tell you, and than I shall kill you." becomes a rather viable.
All you need is a usable way for Bob/Timmy to have its state stored from
before being tolled, and after telling Timmy you could than safely kill
Timmy
and spawn yourself an other Timmy.
Rob
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