[e-cvs] cvs commit: e/doc/talks/pisa img21.htm img22.htm text21.htm text22.htm img21.jpg img22.jpg navbar0.htm navbar1.htm outline0.htm outline1.htm pencil-brick-law.htm siframes.htm text0.htm text1.htm text10.htm text11.htm text12.htm text13.htm text14.htm text15.htm text16.htm text17.htm text18.htm text19.htm text2.htm text20.htm text3.htm text4.htm text5.htm text6.htm text7.htm text8.htm text9.htm img10.jpg img11.jpg img12.jpg img13.jpg img14.jpg img15.jpg img16.jpg img17.jpg img18.jpg img19.jpg img20.jpg img3.jpg img4.jpg img5.jpg img6.jpg img7.jpg img8.jpg img9.jpg

markm@eros.cs.jhu.edu markm@eros.cs.jhu.edu
Sun, 20 May 2001 17:57:53 -0400


markm       01/05/20 17:57:53

  Modified:    doc/talks/pisa navbar0.htm navbar1.htm outline0.htm
                        outline1.htm pencil-brick-law.htm siframes.htm
                        text0.htm text1.htm text10.htm text11.htm
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1.2       +1 -1      e/doc/talks/pisa/navbar0.htm

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-<a href="JavaScript:parent.NavigateAbs(20)"><img src="last1.gif" border=0></a>
+<a href="JavaScript:parent.NavigateAbs(22)"><img src="last1.gif" border=0></a>
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1.2       +1 -1      e/doc/talks/pisa/navbar1.htm

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-<a href="JavaScript:parent.NavigateAbs(20)"><img src="last1.gif" border=0></a>
+<a href="JavaScript:parent.NavigateAbs(22)"><img src="last1.gif" border=0></a>
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1.2       +20 -18    e/doc/talks/pisa/outline0.htm

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RCS file: /cvs/e/doc/talks/pisa/outline0.htm,v
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--- outline0.htm	2001/05/18 03:41:17	1.1
+++ outline0.htm	2001/05/20 21:57:51	1.2
@@ -6,23 +6,25 @@
 <p align=left><a href="JavaScript:parent.NavigateAbs(0)">The Pencil, the Brick,&#10;and the Law</a></p>
 <p align=left><a href="JavaScript:parent.NavigateAbs(1)">Removing the Next Brick</a></p>
 <p align=left><a href="JavaScript:parent.NavigateAbs(2)">How Many Bricks&#10;in This Picture?</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(3)">What Went Wrong?</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(4)">Low-Trust Societies</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(5)">Hubs of High Trust</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(6)">Low-Trust Tragedy&#10;Not no trust.  No trust <i>hubs</i>.</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(7)">Hubs: Trusted Intermediaries</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(8)">Bits Without Borders</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(9)">Remote Trust Bootstrapping</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(10)">Smart Contracts</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(11)">Contracts as <i>Games</i></a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(12)">A Simple Exchange Game</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(13)">Separation of Duties</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(14)">World Isn&#146;t Purely Electronic</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(15)">A Covered Call Option</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(16)">Contracts -&gt; Virtual Property</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(17)">The Game Design Game</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(18)">Local Knowledge <i>vs</i>&#10;Global Transferability</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(19)">Why the 3rd World First?</a></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(20)">&#147;Rule of Law &amp; Not of Men&#148;</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(3)">Next Bricks Past: Free Speech</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(4)">What Went Wrong&#10;in the 3rd &amp; former communist worlds?</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(5)">Low-Trust Societies</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(6)">Hubs of High Trust</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(7)">Low-Trust Tragedy&#10;Not no trust.  No trust <i>hubs</i>.</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(8)">Hubs: Trusted Intermediaries</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(9)">Bits Without Borders</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(10)">Remote Trust Bootstrapping</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(11)">Smart Contracts</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(12)">Contracts as <i>Games</i></a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(13)">A Simple Exchange Game</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(14)">Separation of Duties</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(15)">World Isn&#146;t Purely Electronic</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(16)">A Covered Call Option</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(17)">Contracts -&gt; Virtual Property</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(18)">The Game Design Game</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(19)">Local Knowledge <i>vs</i>&#10;Global Transferability</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(20)">Remaining Next Bricks?</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(21)">Why the 3rd World First?</a></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(22)">&#147;Rule of Law &amp; Not of Men&#148;</a></p>
 </body>
 </html>



1.2       +57 -38    e/doc/talks/pisa/outline1.htm

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@@ -10,87 +10,106 @@
 </p>
 <p align=left><a href="JavaScript:parent.NavigateAbs(1)">Removing the Next Brick</a><br></p>
 <p align=left><a href="JavaScript:parent.NavigateAbs(2)">How Many Bricks&#10;in This Picture?</a><br></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(3)">What Went Wrong?</a><br><ul><li>End of communism
+<p align=left><a href="JavaScript:parent.NavigateAbs(3)">Next Bricks Past: Free Speech</a><br><ul><ul><li>From legal <i>right</i> to technological <i>fact</i>
+<li>Jurisdiction-free universal &#147;law&#148;
+<li>Has costs: Destruction of copyright
+<ul><li>despite universal support of jurisdictional law
+</ul><li>No one can negotiate compromises
+<li>Inherently coercionless (J.S. Mill)
+<li>Vast amplification of extended <i>orientation</i>
+</ul></ul></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(4)">What Went Wrong&#10;in the 3rd &amp; former communist worlds?</a><br><ul><li>End of communism, desire for capitalism
 <ul><li>Great liberation from oppression
 <li>New leaders included many free market folk
 <ul><li>Vaclav Klaus, Miseans in the Baltics, Poland, etc.
-</ul><li>Soros, others, eager to help
+</ul><li>$9.3 trillion in &#147;extra-legal&#148; assets
+<li>Soros, others, eager to help
 </ul><li>&#147;<i>It is easy to turn an aquarium into fish soup, but&#10;not so easy to turn fish soup back into an aquarium.</i>&#148;
 <li>                                                           &#150;Lech Walesa
 </ul></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(4)">Low-Trust Societies</a><br><ul><li>From Fukuyama, de Soto, E. Dyson
+<p align=left><a href="JavaScript:parent.NavigateAbs(5)">Low-Trust Societies</a><br><ul><li>From Fukuyama, de Soto, E. Dyson
 <ul><li>Absence of oppression isn&#146;t enough
 <li>Complex extended cooperation requires trust
-</ul><li>Besides culture, what?
+<ul></ul></ul></ul><li>Besides culture, what?
 <ul><li>Accumulated &#147;capital&#148; of widely trusted intermediary institutions
 <li>Secures property, relationships, &amp; contracts
-</ul></ul></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(5)">Hubs of High Trust</a><br></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(6)">Low-Trust Tragedy&#10;Not no trust.  No trust <i>hubs</i>.</a><br></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(7)">Hubs: Trusted Intermediaries</a><br><ul><li>Title, Insurance, Escrow, Exchanges,
+</ul></ul></ul></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(6)">Hubs of High Trust</a><br></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(7)">Low-Trust Tragedy&#10;Not no trust.  No trust <i>hubs</i>.</a><br></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(8)">Hubs: Trusted Intermediaries</a><br><ul><li>Title, Insurance, Escrow, Exchanges,
 <li>Arbitrators, Banks, Notaries, Visa,
 <li>Underwriters, Lloyd&#146;s, Brokers, Funds,
 <li>Consumer Reports, Roger Ebert, &#133;,
 <li>Courts, Law, Enforcement, Money
 <ul><li>not great, but much better than their absence
 </ul></ul></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(8)">Bits Without Borders</a><br><ul><li>Can now purchase e-goods &amp; e-services
+<p align=left><a href="JavaScript:parent.NavigateAbs(9)">Bits Without Borders</a><br><ul><li>Can now purchase e-goods &amp; e-services
 <ul><li>from across the world as easily as next door.
 <li>Escape old limits of geography &amp; jurisdiction.
-</ul><li>Can trust-hubs escape too?
+</ul></ul><li>Can trust-hubs escape too?
 <ul><li>Can they be made purely electronic?
 <li>Mostly independent of physical interaction
-</ul><li>Many 1st world hubs are trusted worldwide
+</ul></ul><li>Many 1st world hubs are trusted worldwide
 </ul></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(9)">Remote Trust Bootstrapping</a><br></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(10)">Smart Contracts</a><br><ul><li>Contract as <i>Program Code</i>
+<p align=left><a href="JavaScript:parent.NavigateAbs(10)">Remote Trust Bootstrapping</a><br></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(11)">Smart Contracts</a><br><ul><li>Contract as <i>Program Code</i>
 <ul><li>Terms enforced by program&#146;s execution
 <li>Inescapable arrangement <i>vs.</i> punishment.
-</ul><li>Contract host == trusted escrow &amp; enforcer
+<ul></ul></ul></ul><li>Contract host == trusted escrow &amp; enforcer
 <ul><li>Local knowledge of the &#147;<i>People</i>&#146;<i>s Law</i>&#148;&#10;provides private law per-contract
-</ul><li>Nick Szabo&#146;s <u><font color=#0000FF>www.best.com/~szabo</u></font> 
-<li>Lessig&#146;s &#147;<i>Code ...</i>&#148;
+</ul></ul><li>Nick Szabo&#146;s <u><font color=#0000FF>www.best.com/~szabo</u></font> 
+<li>Lessig&#146;s &#147;<i>Code and other Laws of Cyberspace</i>&#148;
 <li>Our &#147;<i>Capability-based Financial Instruments</i>&#148; at FC&#146;00
 </ul></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(11)">Contracts as <i>Games</i></a><br><ul><li>Players make moves, but only &#147;legal&#148; ones
+<p align=left><a href="JavaScript:parent.NavigateAbs(12)">Contracts as <i>Games</i></a><br><ul><li>Players make moves, but only &#147;legal&#148; ones
 <ul><li>Move changes state of board
 <li>Board-state determines move &#147;legality&#148;
-</ul><li>ERights are &#147;pieces&#148; placed on board
+</ul></ul><li>ERights are &#147;pieces&#148; placed on board
 <ul><li>Game escrows pieces, 
 <li>Pieces/ERights released only by play
-</ul></ul></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(12)">A Simple Exchange Game</a><br></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(13)">Separation of Duties</a><br></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(14)">World Isn&#146;t Purely Electronic</a><br></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(15)">A Covered Call Option</a><br></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(16)">Contracts -&gt; Virtual Property</a><br></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(17)">The Game Design Game</a><br><ul><li>Contract Negotiation as <i>Game Design</i>
+</ul></ul></ul></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(13)">A Simple Exchange Game</a><br></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(14)">Separation of Duties</a><br></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(15)">World Isn&#146;t Purely Electronic</a><br><ul><li>Can eTitles establish popular legitimacy?
+</ul></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(16)">A Covered Call Option</a><br></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(17)">Contracts -&gt; Virtual Property</a><br></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(18)">The Game Design Game</a><br><ul><li>Contract Negotiation as <i>Game Design</i>
 <li>Framework as the <i>Game of Game Design</i>
-<ul><li>Design rules for game all are willing to play
+<ul><li><i></i>
+</ul><li>Design rules for game all are willing to play
 <li>Write &#147;board manager&#148; for that game
 <li>Agree on a mutually trusted host
 <li>Pay host to run the board manager
 <li>Host verifies everyone agreed on same game
-</ul></ul></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(18)">Local Knowledge <i>vs</i>&#10;Global Transferability</a><br><ul><li>Contract Host trusted only
+</ul></ul></ul></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(19)">Local Knowledge <i>vs</i>&#10;Global Transferability</a><br><ul><li>Contract Host trusted only
 <ul><li>to execute games faithfully&#10;despite lack of prior knowledge
-<li>to create transferable rights to a game seat
-</ul><li>&#147;People&#146;s Law&#148; stays in the people&#146;s hands
+<li>to create transferable title to a game seat
+<ul></ul></ul></ul></ul><li>&#147;People&#146;s Law&#148; stays in the people&#146;s hands
 <ul><li>Formalizes de Soto&#146;s &#147;extra-legal&#148; rules,&#10;without centralization or Procrustean beds
 <li>Homogenization only required for fungibility
-</ul></ul></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(19)">Why the 3rd World First?</a><br><ul><li>Less burden of installed base
-<ul><li>Like cell-phones in Eastern Europe.
+</ul></ul></ul></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(20)">Remaining Next Bricks?</a><br><ul><li>Reach of title-transfer-credibility
+<ul><li>Extent of Property (<i>vs</i> Territory)
+<li>Village -&gt; Jurisdiction -&gt; Internet
+<li>Requires credibility rating service or insurance
+</ul></ul><li>Cost of operating &quot;legitimately&quot;
+<ul><li>Crushing Bureaucracy -&gt; Lawyers -&gt; Moore's Law
+</ul></ul><li>(I forgot the 3rd)
+</ul></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(21)">Why the 3rd World First?</a><br><ul><li>Less burden of installed base
+<ul></ul></ul><li>Like cell-phones in Eastern Europe.
 <li>Where <i>legal</i> system isn&#146;t thought <i>legitimate</i>,&#10;<i>legitimate</i> businesses need not be <i>legal</i>.
 <li>Especially given alternate source of legitimacy.
-</ul></ul></p>
-<p align=left><a href="JavaScript:parent.NavigateAbs(20)">&#147;Rule of Law &amp; Not of Men&#148;</a><br><ul><li>The Classical Liberal ideal
+</ul></ul></ul></p>
+<p align=left><a href="JavaScript:parent.NavigateAbs(22)">&#147;Rule of Law &amp; Not of Men&#148;</a><br><ul><li>The Classical Liberal ideal
 <li>A neutral simple framework of rules
 <ul><li>enforced impartially &amp; justly
-<li>enabling cooperation without vulnerability
-</ul><li>The old &#147;right of contract&#148;
+<li>enabling <i>cooperation without vulnerability</i>
+</ul></ul><li>The old &#147;right of contract&#148;
 <ul><li>Any mutually acceptable arrangement
 <li>Law secures it, as a trusted intermediary
-</ul></ul></p>
+</ul></ul></ul></p>
 </body>
 </html>



1.2       +2 -0      e/doc/talks/pisa/pencil-brick-law.htm

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@@ -30,6 +30,8 @@
 <p align=left>Slide 19</p>
 <p align=left>Slide 20</p>
 <p align=left>Slide 21</p>
+<p align=left>Slide 22</p>
+<p align=left>Slide 23</p>
 </td>
 <td valign=top width=50%>
 <p><strong>Author:</strong> Mark Miller</p>



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@@ -3,7 +3,7 @@
 <script language="JavaScript">
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 </head>
 <body text=#000000 bgcolor=#FFFFFF link=#000080 vlink=#800000 alink=#000080>
 <center>
-First page Back <a href="text1.htm">Continue</a> <a href="text20.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+First page Back <a href="text1.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
 <h1>The Pencil, the Brick,&#10;and the Law</h1><p>
 <ul></ul><li>Mark S. Miller
 <li>CTO, Combex Inc.



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 </head>
 <body text=#000000 bgcolor=#FFFFFF link=#000080 vlink=#800000 alink=#000080>
 <center>
-<a href="text0.htm">First page</a> <a href="text0.htm">Back</a> <a href="text2.htm">Continue</a> <a href="text20.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<a href="text0.htm">First page</a> <a href="text0.htm">Back</a> <a href="text2.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
 <h1>Removing the Next Brick</h1><p>
 </body>
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 </head>
 <body text=#000000 bgcolor=#FFFFFF link=#000080 vlink=#800000 alink=#000080>
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-<a href="text0.htm">First page</a> <a href="text9.htm">Back</a> <a href="text11.htm">Continue</a> <a href="text20.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
-<h1>Smart Contracts</h1><p>
-<ul><li><h2>Contract as <i>Program Code</i></h2>
-<ul><li>Terms enforced by program&#146;s execution
-<li>Inescapable arrangement <i>vs.</i> punishment.
-</ul><li><h2>Contract host == trusted escrow &amp; enforcer</h2>
-<ul><li>Local knowledge of the &#147;<i>People</i>&#146;<i>s Law</i>&#148;&#10;provides private law per-contract
-</ul><li><h2>Nick Szabo&#146;s <u><font color=#0000FF>www.best.com/~szabo</u></font> </h2>
-<li><h2>Lessig&#146;s &#147;<i>Code ...</i>&#148;</h2>
-<li><h2>Our &#147;<i>Capability-based Financial Instruments</i>&#148; at FC&#146;00</h2>
-</ul></body>
+<a href="text0.htm">First page</a> <a href="text9.htm">Back</a> <a href="text11.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>Remote Trust Bootstrapping</h1><p>
+</body>
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-<h1>Contracts as <i>Games</i></h1><p>
-<ul><li><h2>Players make moves, but only &#147;legal&#148; ones</h2>
-<ul><li>Move changes state of board
-<li>Board-state determines move &#147;legality&#148;
-</ul><li><h2>ERights are &#147;pieces&#148; placed on board</h2>
-<ul><li>Game escrows pieces, 
-<li>Pieces/ERights released only by play
-</ul></ul></body>
+<a href="text0.htm">First page</a> <a href="text10.htm">Back</a> <a href="text12.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>Smart Contracts</h1><p>
+<ul><li><h2>Contract as <i>Program Code</i></h2>
+<ul><li>Terms enforced by program&#146;s execution
+<li>Inescapable arrangement <i>vs.</i> punishment.
+<ul></ul></ul></ul><li><h2>Contract host == trusted escrow &amp; enforcer</h2>
+<ul><li>Local knowledge of the &#147;<i>People</i>&#146;<i>s Law</i>&#148;&#10;provides private law per-contract
+</ul></ul><li><h2>Nick Szabo&#146;s <u><font color=#0000FF>www.best.com/~szabo</u></font> </h2>
+<li><h2>Lessig&#146;s &#147;<i>Code and other Laws of Cyberspace</i>&#148;</h2>
+<li><h2>Our &#147;<i>Capability-based Financial Instruments</i>&#148; at FC&#146;00</h2>
+</ul></body>
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-<h1>A Simple Exchange Game</h1><p>
-</body>
+<a href="text0.htm">First page</a> <a href="text11.htm">Back</a> <a href="text13.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>Contracts as <i>Games</i></h1><p>
+<ul><li><h2>Players make moves, but only &#147;legal&#148; ones</h2>
+<ul><li>Move changes state of board
+<li>Board-state determines move &#147;legality&#148;
+</ul></ul><li><h2>ERights are &#147;pieces&#148; placed on board</h2>
+<ul><li>Game escrows pieces, 
+<li>Pieces/ERights released only by play
+</ul></ul></ul></body>
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-<h1>Separation of Duties</h1><p>
+<a href="text0.htm">First page</a> <a href="text12.htm">Back</a> <a href="text14.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>A Simple Exchange Game</h1><p>
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-<h1>World Isn&#146;t Purely Electronic</h1><p>
+<a href="text0.htm">First page</a> <a href="text13.htm">Back</a> <a href="text15.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>Separation of Duties</h1><p>
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-<a href="text0.htm">First page</a> <a href="text14.htm">Back</a> <a href="text16.htm">Continue</a> <a href="text20.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
-<h1>A Covered Call Option</h1><p>
-</body>
+<a href="text0.htm">First page</a> <a href="text14.htm">Back</a> <a href="text16.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>World Isn&#146;t Purely Electronic</h1><p>
+<ul><li><h2>Can eTitles establish popular legitimacy?</h2>
+</ul></body>
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-<h1>Contracts -&gt; Virtual Property</h1><p>
+<a href="text0.htm">First page</a> <a href="text15.htm">Back</a> <a href="text17.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>A Covered Call Option</h1><p>
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-<a href="text0.htm">First page</a> <a href="text16.htm">Back</a> <a href="text18.htm">Continue</a> <a href="text20.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
-<h1>The Game Design Game</h1><p>
-<ul><li><h2>Contract Negotiation as <i>Game Design</i></h2>
-<li><h2>Framework as the <i>Game of Game Design</i></h2>
-<ul><li>Design rules for game all are willing to play
-<li>Write &#147;board manager&#148; for that game
-<li>Agree on a mutually trusted host
-<li>Pay host to run the board manager
-<li>Host verifies everyone agreed on same game
-</ul></ul></body>
+<a href="text0.htm">First page</a> <a href="text16.htm">Back</a> <a href="text18.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>Contracts -&gt; Virtual Property</h1><p>
+</body>
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-<h1>Local Knowledge <i>vs</i>&#10;Global Transferability</h1><p>
-<ul><li><h2>Contract Host trusted only</h2>
-<ul><li>to execute games faithfully&#10;despite lack of prior knowledge
-<li>to create transferable rights to a game seat
-</ul><li><h2>&#147;People&#146;s Law&#148; stays in the people&#146;s hands</h2>
-<ul><li>Formalizes de Soto&#146;s &#147;extra-legal&#148; rules,&#10;without centralization or Procrustean beds
-<li>Homogenization only required for fungibility
-</ul></ul></body>
+<a href="text0.htm">First page</a> <a href="text17.htm">Back</a> <a href="text19.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>The Game Design Game</h1><p>
+<ul><li><h2>Contract Negotiation as <i>Game Design</i></h2>
+<li><h2>Framework as the <i>Game of Game Design</i></h2>
+<ul><li><i></i>
+</ul><li>Design rules for game all are willing to play
+<li>Write &#147;board manager&#148; for that game
+<li>Agree on a mutually trusted host
+<li>Pay host to run the board manager
+<li>Host verifies everyone agreed on same game
+</ul></ul></ul></body>
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-<h1>Why the 3rd World First?</h1><p>
-<ul><li><h2>Less burden of installed base</h2>
-<ul><li>Like cell-phones in Eastern Europe.
-<li>Where <i>legal</i> system isn&#146;t thought <i>legitimate</i>,&#10;<i>legitimate</i> businesses need not be <i>legal</i>.
-<li>Especially given alternate source of legitimacy.
-</ul></ul></body>
+<a href="text0.htm">First page</a> <a href="text18.htm">Back</a> <a href="text20.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>Local Knowledge <i>vs</i>&#10;Global Transferability</h1><p>
+<ul><li><h2>Contract Host trusted only</h2>
+<ul><li>to execute games faithfully&#10;despite lack of prior knowledge
+<li>to create transferable title to a game seat
+<ul></ul></ul></ul></ul><li><h2>&#147;People&#146;s Law&#148; stays in the people&#146;s hands</h2>
+<ul><li>Formalizes de Soto&#146;s &#147;extra-legal&#148; rules,&#10;without centralization or Procrustean beds
+<li>Homogenization only required for fungibility
+</ul></ul></ul></body>
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+<a href="text0.htm">First page</a> <a href="text1.htm">Back</a> <a href="text3.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
 <h1>How Many Bricks&#10;in This Picture?</h1><p>
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-<h1>&#147;Rule of Law &amp; Not of Men&#148;</h1><p>
-<ul><li><h2>The Classical Liberal ideal</h2>
-<li><h2>A neutral simple framework of rules</h2>
-<ul><li>enforced impartially &amp; justly
-<li>enabling cooperation without vulnerability
-</ul><li><h2>The old &#147;right of contract&#148;</h2>
-<ul><li>Any mutually acceptable arrangement
-<li>Law secures it, as a trusted intermediary
-</ul></ul></body>
+<a href="text0.htm">First page</a> <a href="text19.htm">Back</a> <a href="text21.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>Remaining Next Bricks?</h1><p>
+<ul><li><h2>Reach of title-transfer-credibility</h2>
+<ul><li>Extent of Property (<i>vs</i> Territory)
+<li>Village -&gt; Jurisdiction -&gt; Internet
+<li>Requires credibility rating service or insurance
+</ul></ul><li><h2>Cost of operating &quot;legitimately&quot;</h2>
+<ul><li>Crushing Bureaucracy -&gt; Lawyers -&gt; Moore's Law
+</ul></ul><li><h2>(I forgot the 3rd)</h2>
+</ul></body>
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-<a href="text0.htm">First page</a> <a href="text2.htm">Back</a> <a href="text4.htm">Continue</a> <a href="text20.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
-<h1>What Went Wrong?</h1><p>
-<ul><li><h2>End of communism</h2>
-<ul><li>Great liberation from oppression
-<li>New leaders included many free market folk
-<ul><li>Vaclav Klaus, Miseans in the Baltics, Poland, etc.
-</ul><li>Soros, others, eager to help
-</ul><li><h2>&#147;<i>It is easy to turn an aquarium into fish soup, but&#10;not so easy to turn fish soup back into an aquarium.</i>&#148;</h2>
-<li><h2>                                                           &#150;Lech Walesa</h2>
-</ul></body>
+<a href="text0.htm">First page</a> <a href="text2.htm">Back</a> <a href="text4.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>Next Bricks Past: Free Speech</h1><p>
+<ul><ul><li>From legal <i>right</i> to technological <i>fact</i>
+<li>Jurisdiction-free universal &#147;law&#148;
+<li>Has costs: Destruction of copyright
+<ul><li>despite universal support of jurisdictional law
+</ul><li>No one can negotiate compromises
+<li>Inherently coercionless (J.S. Mill)
+<li>Vast amplification of extended <i>orientation</i>
+</ul></ul></body>
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-<h1>Low-Trust Societies</h1><p>
-<ul><li><h2>From Fukuyama, de Soto, E. Dyson</h2>
-<ul><li>Absence of oppression isn&#146;t enough
-<li>Complex extended cooperation requires trust
-</ul><li><h2>Besides culture, what?</h2>
-<ul><li>Accumulated &#147;capital&#148; of widely trusted intermediary institutions
-<li>Secures property, relationships, &amp; contracts
-</ul></ul></body>
+<a href="text0.htm">First page</a> <a href="text3.htm">Back</a> <a href="text5.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>What Went Wrong&#10;in the 3rd &amp; former communist worlds?</h1><p>
+<ul><li><h2>End of communism, desire for capitalism</h2>
+<ul><li>Great liberation from oppression
+<li>New leaders included many free market folk
+<ul><li>Vaclav Klaus, Miseans in the Baltics, Poland, etc.
+</ul><li>$9.3 trillion in &#147;extra-legal&#148; assets
+<li>Soros, others, eager to help
+</ul><li><h2>&#147;<i>It is easy to turn an aquarium into fish soup, but&#10;not so easy to turn fish soup back into an aquarium.</i>&#148;</h2>
+<li><h2>                                                           &#150;Lech Walesa</h2>
+</ul></body>
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-<h1>Hubs of High Trust</h1><p>
-</body>
+<a href="text0.htm">First page</a> <a href="text4.htm">Back</a> <a href="text6.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>Low-Trust Societies</h1><p>
+<ul><li><h2>From Fukuyama, de Soto, E. Dyson</h2>
+<ul><li>Absence of oppression isn&#146;t enough
+<li>Complex extended cooperation requires trust
+<ul></ul></ul></ul><li><h2>Besides culture, what?</h2>
+<ul><li>Accumulated &#147;capital&#148; of widely trusted intermediary institutions
+<li>Secures property, relationships, &amp; contracts
+</ul></ul></ul></body>
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-<h1>Low-Trust Tragedy&#10;Not no trust.  No trust <i>hubs</i>.</h1><p>
+<a href="text0.htm">First page</a> <a href="text5.htm">Back</a> <a href="text7.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>Hubs of High Trust</h1><p>
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-<h1>Hubs: Trusted Intermediaries</h1><p>
-<ul><li><h2>Title, Insurance, Escrow, Exchanges,</h2>
-<li><h2>Arbitrators, Banks, Notaries, Visa,</h2>
-<li><h2>Underwriters, Lloyd&#146;s, Brokers, Funds,</h2>
-<li><h2>Consumer Reports, Roger Ebert, &#133;,</h2>
-<li><h2>Courts, Law, Enforcement, Money</h2>
-<ul><li>not great, but much better than their absence
-</ul></ul></body>
+<a href="text0.htm">First page</a> <a href="text6.htm">Back</a> <a href="text8.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>Low-Trust Tragedy&#10;Not no trust.  No trust <i>hubs</i>.</h1><p>
+</body>
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-<h1>Bits Without Borders</h1><p>
-<ul><li><h2>Can now purchase e-goods &amp; e-services</h2>
-<ul><li>from across the world as easily as next door.
-<li>Escape old limits of geography &amp; jurisdiction.
-</ul><li><h2>Can trust-hubs escape too?</h2>
-<ul><li>Can they be made purely electronic?
-<li>Mostly independent of physical interaction
-</ul><li><h2>Many 1st world hubs are trusted worldwide</h2>
-</ul></body>
+<a href="text0.htm">First page</a> <a href="text7.htm">Back</a> <a href="text9.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>Hubs: Trusted Intermediaries</h1><p>
+<ul><li><h2>Title, Insurance, Escrow, Exchanges,</h2>
+<li><h2>Arbitrators, Banks, Notaries, Visa,</h2>
+<li><h2>Underwriters, Lloyd&#146;s, Brokers, Funds,</h2>
+<li><h2>Consumer Reports, Roger Ebert, &#133;,</h2>
+<li><h2>Courts, Law, Enforcement, Money</h2>
+<ul><li>not great, but much better than their absence
+</ul></ul></body>
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-<h1>Remote Trust Bootstrapping</h1><p>
-</body>
+<a href="text0.htm">First page</a> <a href="text8.htm">Back</a> <a href="text10.htm">Continue</a> <a href="text22.htm">Last page</a> <a href="pencil-brick-law.htm">Summary</a> <a href="siframes.htm">Graphics</a></center><br>
+<h1>Bits Without Borders</h1><p>
+<ul><li><h2>Can now purchase e-goods &amp; e-services</h2>
+<ul><li>from across the world as easily as next door.
+<li>Escape old limits of geography &amp; jurisdiction.
+</ul></ul><li><h2>Can trust-hubs escape too?</h2>
+<ul><li>Can they be made purely electronic?
+<li>Mostly independent of physical interaction
+</ul></ul><li><h2>Many 1st world hubs are trusted worldwide</h2>
+</ul></body>
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Slide 22


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Why the 3rd World First?

  • Like cell-phones in Eastern Europe.
  • Where legal system isn’t thought legitimate, legitimate businesses need not be legal.
  • Especially given alternate source of legitimacy. 1.1 e/doc/talks/pisa/text22.htm Index: text22.htm =================================================================== Slide 23
    First page Back Continue Last page Summary Graphics

    “Rule of Law & Not of Men”

  • The old “right of contract”

    1.1 e/doc/talks/pisa/img21.jpg Index: img21.jpg =================================================================== ÿØÿà   1.1 e/doc/talks/pisa/img22.jpg Index: img22.jpg =================================================================== ÿØÿà