> If we implement something experimental and cool, it may rule or it may
> suck. If it sucks, people will conclude that EROS sucks, not just that
> EROS's standard GUI sucks.
I'm also of the opinion that an EROS window manager should do *no* rendering at all, but should only have a read capability to bitmaps that EROS domains want to show to the user.
OpenGL is a good choice for an underlying graphics engine, which is why Berlin appeals to me, but I wouldn't want to make OpenGL a requirement for all EROS apps.
-jcr
"The right to be heard does not include the right to be taken seriously."
- Hubert Humphrey